“Vestigios is not a game you play… it is a world you enter.”
The Vision
What interested you about Vestigios to join the project?
What hooked me about Vestigios was that it wasn't just a game, but a complete world. It's rare to find a project born from narrative, gameplay systems, and long-term vision simultaneously. When I saw the TCG was already designed as the foundation for something much bigger, I knew there was something special worth building.
What do you expect when players start playing the TCG?
I hope they feel they aren't just playing another TCG, but entering a living universe. I want every card to feel like a piece of history, for players to start creating theories, identifying with races, leaders, and strategies, and forming a community around that world.
From Tabletop to Open World
What excites you most about bringing Vestigios to an MMORPG?
The possibility for players to walk inside the world they know today through cards. Seeing a city, a temple, or a creature that only existed in an illustration and being able to traverse it, explore it, and fight there… that is something very few projects dare to do from scratch.
How do you imagine walking inside this world will feel?
Dark, dangerous, beautiful, and mysterious. It is not a safe world; it is a world where every corner tells a story, where you always feel something watching you. We want the player to have that constant feeling of being inside a universe that wasn't made for them, but exists for itself.
What kind of MMO do you want to build?
An MMO where decisions matter. Where races, vestiges, and corruption aren't just aesthetics, but a real part of gameplay. A persistent world that evolves with the players, with wars, factions, and real consequences.
The Player
What type of player will connect best with Vestigios?
Players looking for more than just numbers. People who love lore, strategy, dark atmosphere, and deep worlds. Vestigios is for those who enjoy getting lost in complex universes, not just quick matches.
How big do you imagine the world in the long term?
Very big. Not just in physical size, but in depth. Vestigios is designed to expand for years, with new continents, races, stories, cards, and mechanics that keep growing alongside the community.
What is the most ambitious part of this project for you?
“Building a universe that can live in different formats: cards, video games, stories, communities. It's not just creating a game, it's creating a world that people remember and want to inhabit.”