Vestigios of Blood was not created by a marketing department. It was created by players.
By people who won, lost, competed, built decks, and lived through real tournaments. And who learned something fundamental:
A game only lives if its players trust it.
Philosophy
We don't design to exploit. We design to last.
Many modern games maximize short-term revenue with broken metas and anxiety-inducing passes. That creates money spikes... and broken communities.
Transparency over manipulation
- ✕ No deceptive loot boxes
- ✕ No hidden advantages
If something exists, the player can understand it. That is not a weakness. It is respect.
Commitment
An independent studio, a greater responsibility
We don't have a corporation behind us. That gives us freedom. And it also gives us an obligation: To do things right.
Vestigios does not promise perfection. It promises honesty.